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The-Damned-King

36 Game Reviews w/ Response

All 102 Reviews

3 reviews are hidden due to your filters.

Seems promising, short but I presume there is still a lot of work ahead and this could
turn out to be a good adventure game.
Good job so far, and good luck with completing your game.

Votesk responds:

Thanks, my man. The purpose of this upload is feedback (why invest time in something no one likes?) But I am currently working on Alpha 1.2.0 and I am considering dropping the menu. It crashes the game sound and isn't working properly (I can fix these but i never wanted a inventory in game anyways) I am considering just having your health reset to 100 everytime you go to a new area! What do you think?? PM ME!

Does the recruitment test ever end?
Sorry, but for me it's just another high score never ending grinder with no end, and not much to do really but move left and right. It gets dull really fast.
But good luck with the furry army.

Badran responds:

Thanks for your opinion..I'm planning to make a sequel with an actual story and stages in the near future.

Bit buggy, most of the time ship would go backwards and only when I mash the buttons
it goes to normal.
Most problems I see is small screen, big ships.. and when they come out at the speed they do
it's almost impossible to evade, and tree bullets.. ah well there is a lot of things I personally don't
like here.
But anyways, as you said "we all have to star somewhere", and I presume this is you first project,
so it's good for start.
And keep going froward, and making something more, and don't let my mark let you down.
Good luck in the future. :)

bifordusmaximus responds:

Yes, this is my first game and I have a long way to go. I don't mind the negative feedback as long as it is helpful which you provided. I understand it comes with the territory. I plan on improving this game for the simple fact that I am not happy with it because there is so much that is broken.

Cute game, that's how I would describe it.
But I would suggest a grid, so when you place your wall and everything you could place
it on specific spots not at random places, if you know what I mean. Also you could go for
more tower defense style so that you could place offensive structures that would fire on
enemy's rather than clicking on them, but it still gives a challenge as it is now.
Anyways good job as it is. :)

InvaderX-9 responds:

Thanks for the feedback! Really appreciate it!

For one day project, good work.
But why the rush?
You could of made more clothing, accessories, hair styles and so on, as well sharpened your
art style a bit.
I would also recommend, to make a clothing system with hud's and bars or icons and if your going
for this than it would be good that clothes would stick to the character.
It's a well done job in one day, but too rushed, think about what you could make in a week or two.

StarNathy responds:

thank you :)

For now, it's well, I get that it's in early dev, but no offence but it is boring, and I can't even restart.
There is a lot of work to be done, I don't know what is your end result, I bet that you have an idea and
more thing to it, but I hope there will be some level system, health bars, multiple monsters,
weapons and it would be nice if there would be an upgrading system as well, and lets not forget
a loading screen and such. :D
It's just my opinion and what I would like to see.
Ill go for 2 stars and I hope you understand why, but anyways good luck and keep going,
I hope there something good will come out of this. :)

Cracz responds:

Yeah I figure that I need all these things, at least now I got some opinions which I can realise ! :)
All these ideas I will make into reality and then repost this game for you to play!
I am really interested into this game and I will develop more to this!
Thanks for your support nevertheless ! ;)

Princess saved!
Good game, princess could be a bit cuter but it will work. :D
Nice upgrading system, fun to play, could be a bit more faster but its fine.
One thing that I think some people might not notice is that the game already starts when it load up,
so maybe some hints could help, or a start button.
Upgrading screen compering to game screen could be a bit smaller, I think reversed version could
work well, smaller upgrading - larger game screen, something like that.
Anyways good game, I did enjoy it,
I guess princess is worth one gold coin, but I think this game is worth four gold coins.
oh, why didn't you implement the achievements in NG?

ploska4 responds:

Thank you very much, The-Damned-King
Very helpful feedback.
We added the medals.

Hmm.. hehe yes..yes..... no.
The only question is - why?

Josephnubman2011 responds:

Why? Blame the sky

Neat game, felt like space tower defense type game which I guess it is.
I liked it, good replay value, a lot of ways to get to the end,
considering multiple types of canons and upgrades.
One of the things I might not enjoy so much is the fact that you have restricted upgrading,
because of that council border, I think it would be nice if you would simply get more or less
money for stronger or less stronger planets.
In overall nice game, good work, I hope there will be a second part.

OMBG responds:

Thanks for playing and all the praise in your review! Regarding your idea with earning more or less money: This is almost like it is implemented in the game already, if you fight planets further away from the council border, you also earn more money for taking on a stronger planet.
The council border itself has been added to the game to prevent the player taking on only weaker planets in battle. If you would be rewarded money for every planet, you would start fighting the weakest planet, then the next planet that is a little less weak etc. etc. until you have grinded your way to the final showdown with maxed out money.
The added council border forces the player to think more about finding a working strategy when scanning and upgrading your planet.

Game is all fun, I always like tower defense type games.
But it was very buggy for me, had the same issue with selecting towers and wall's and they
would just not show up, but still reduce money.
At the very end, after defeating the desolator tank, I had no ending, just the next wave of new
desolator tank and so on and on.
Towers could use more info on damage and everything else, it felt like they all are the same.
Anyways just my thoughts, but it's a good game never the less. :)

chad-duncan responds:

Thanks for playing. I did have that last level bug once early in development, but it never showed up again. The best thing to do is save and quit and restart. I don't know why those bugs appear, and I can't reproduce them. Sorry about that. The code is a mess, I'll improve on it so that it can't happen again.

About the more info on damage and things, that's definitely something I can look into.

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